Errata
The initial print run of The Massive Vs. The Masses: Gamorzilla the Giant Monster Vs. The Army was meant to have a few diagrams included to disambiguate which spaces are effected by some of Gamorzilla's attacks (much like the line of sight/straight line diagram in the basic rules). Somehow or other, these were left out. Here then are some lovely* full color images to spell these things out better.
*images not actually lovely, but rather hastily edited from a photo too washed out to make the cut of sample images.
First we have "A five space cone:"

Next we have "A four space arc:"

And finally, a potential sampling of the spaces which may be affected by Seismic Stomp.

Choosing the wording on that card was, incidentally, one of the nastier headaches in the development process. When explaining it to new players, my preferred explanation involves grabbing the Gamorzilla piece and slamming it onto the board before and after movement, saying "BOOM! One, two, BOOM!" Alternatively, one can remain in one place, using the variant of "BOOM! BOOM!" which of course causes damage to everything in the surrounding six spaces twice (as well as the space Gamorzilla is hopping around on, but I doubt a set will ever be released where this would possibly matter).
Specific Card Issues:
Experimental Death Ray I thought this one was pretty straightforward, but several people need it clarified. Everything means everything. There's an example of the straight lines it fires along in the back of the basic rules. Each time it attacks, pick one of those six lines that can be drawn from where it sits, put a rubble token on each and every space on that line (that isn't water), and deal 5 damage to every single unit. Things can get a bit more complex once impassible spaces get brought into the picture, but those are a non-issue until new sets are released.
"Hold Still! It Hunts by Motion!" This card can cause some major headaches based on how much one can rationalize with it. Generally speaking, if an attack hits at least one unit that moved, the whole thing is legal. If an attack hits no units whatsoever, it's legal. Finally, while this one's iffy enough that you can feel free to not count it with house rules, everything that says "play this card before moving" is fair game as you're not really aiming at anything with those, just moving about in a more destructive fashion than usual.
Punt The short version- yes, you can in fact kick a building over onto the person standing behind it. The two parts of the attack are handled separately as far as line of sight is concerned, and there is always SOMETHING to be kicked, even if it's an open space.
As a general blanket statement regarding any other points of potential confusion with the wording of this game's cards, everything is phrased, quite intentionally, with rules lawyers in mind. If a nit-picky interpretation of a particular card seems to circumvent the defenses offered by a particular Weak Point card for example, circumvent them it does. In other words, yes, the unit Taking Cover does indeed go splat when a Leaping Lizard comes down right on top of them.
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