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2010/05/14

Glistening Chests - Free for the weekend.

Filed under: Glistening Chests, Party RPGs — Tags: — admin @ 8:08 PM

Earlier this week, artist Frank Frazetta passed away. As he pioneered the particular style of artwork which inspired our tongue-in-cheek barbarian RPG Glistening Chests, we thought it was only fair to let people have the game for free this weekend. So if you’d like to honor his memory with a tribute to his art, or seeing other peoples’ tributes has simply driven you to the same need for satire that inspired the game in the first place, just send an e-mail with “Frank Frazetta” somewhere in the subject line to jakealley@gmail.com between now and 3 A.M. Eastern Monday morning, and you should receive your free PDF at the same e-mail address by weekend’s end.

2009/12/27

A Gift for the December Holiday of your Choice

Filed under: Glistening Chests, GvA, MvM, Party RPGs — admin @ 6:47 AM

In thanks to all the people who have shown support for the big ball of stylistic cheese that is Glistening Chests, and making it our best selling game this year, we have decided to make this complete GC adventure freely available for anyone brave enough to download it:

Glistening Chests: The Sack of the Northern Pole

Fair warning, like all Glistening Chests products, it is full of double-entendres and embarrassing displays of Sword and Sorcery schlock. Read it at your own risk. Of course, if you appreciate this sort of thing, the entire adventure is presented in a narrative format, and still makes an amusing read even if you’re unfamiliar with the underlying mechanics.

We have also decided to extend our special holiday sale on The Massive Vs. The Masses through January, to help give it a shot at being our most successful product for next year.

2009/04/04

Everyone Loves Embarrassing Cheesiness

Filed under: Glistening Chests, Party RPGs — Tags: , — Jake Alley @ 4:50 PM

Last week’s Glistening Chests giveaway proved to be quite surprisingly successful. A pretty decent number of people picked freebies up, a number sent along messages afterwards with some very positive feedback about the game, and since the offer expired, quite a few people have actually come by and bought copies outright.

As this generally indicates success and interest for this sort of thing, we plan to release over the coming months a number of games with similar mechanics, but highly varied themes.

Also on the subject of feedback, it has been suggested that we start up an official WDL podcast. Theoretically, everything needed to do so is at hand, so if anyone has any questions or comments they’d like to have addressed in audio form,  particularly with regards to Glistening Chests, feel free to either e-mail them, or leave comments on this post, and hopefully something should come of it.

 

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